Reverb has been one of the most important tools in music production and audio engineering since its beginning. As you probably already know, reverb is type of effect that, when added to the sound, introduces width and depth. It can be used in many different more or less creative ways but is often placed incorrectly in the mix. So, using it correctly and in proper amounts is crucial to enrich the overall sound image in the mix. It is also important to remember that when you use reverb on something, you are actually pushing it back in the overall sound image.
One of my favorite creative techniques that involves reverb is parallel reverb processing. For example, you could have 3 different reverb effects on independent send/return channels. Each one of them would have different settings and would be positioned differently with the help of panning. Using the reverb effect like this results in a more diverse sense of space than when it is used in a classic way (for example, one reverb placed straight on the channel insert of a snare).
So without further delay, let me start explaining how this technique works! I have already made my group channel in Lumit where I have collected all my drum channels (snare, hi-hats, drum loops, etc).
~ Rhythm group, Dry
The next step for this technique would be to create a new send/return channel. I am going to place reverb effects on it and push the send level on the rhythm group track I made previously to the full amount.
Now I will use a 3rd party plugin that will allow me to have effects set up in parallel chains within one channel strip. One good choice for this is the Blue Cat Patchwork plugin.
My weapon of choice in this case will be Breverb 2 by Overloud. For the first instance of the reverb, I would choose some “Hall” type with longer feedback (in this case it is represented as Time), pull down the dry signal value all the way to 0, and set its wet panning parameter all the way to left. Also, I will boost high frequencies in the internal equalizer of the plugin.
My second instance of Breverb 2 will have slightly different settings. The time and pre-delay settings will be a bit shorter than on the previous one and the mid-range frequencies will be boosted a bit using the internal EQ. Instead of panning it all the way to the left, this time I will move the pan slider all the way to the right. The third instance of the same reverb effect in our parallel chain will be set to “mono” with a really short time setting and no pre-delay. This instance allows me to preserve the overall punch of the drums.
1 – Panning fader all the way to left
2 – Panning fader all the way to right
3 – Settings placed at MONO
~ Rhythm group with Multi Reverb effect on the send channel
Having all this set, we can now experiment with the send level to get the rhythm group to sit nicely in the overall mix. Let`s hear the full mix now.
~ Full mix