Spice Up Your Track With Infected Mushroom Pusher Plugin

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Hocketing and Pointillism in Electronic Music

Hocketing   Hocketing is a compositional technique used to develop one long musical idea into a more interesting sequence by dividing it into shorter phrases and distributing them among instruments with similar sounds. The technique has proved to be effective...

Composing in 7/8

INTRODUCTION   The majority of popular music is in 4/4 time and does not modulate time signature. This means that most of the rhythmic ideas repeat or “turn around” (cadence) in some multiple/factor of 4 - so, a grid system made of up segments that are 4 beats...

How to Create Keyboard Splits in Serum

Serum by XferRecords is one of the most versatile software synthesizers out there. With its broad range of use and the ability to create a large spectrum of different sounds because of its additive synthesis engine, it quickly climbed to the top of most used software...

Ambient House FX

  House is an increasingly popular style of electronic music, especially Minimalist House. It is usually built upon a “4 on the floor” kick pattern and features a lot of effect-heavy ambient sounds. I like to call these “Ambient FX”. You have probably heard many...

Improve Your Mixing With 3-D Reverb Trick

Reverbs versatility   Reverb is truly one of the most versatile audio effects. It can be used on just about anything. Your tracks probably consist of many elements like rhythm, bass, guitars, vocals, etc. and at some point, you'll want to separate these elements...

Earthly Pads

INTRODUCTION   Today I've made a pad synth in FM8 that might remind you of something from an ambient Squarepusher track like Tundra or Tommib. It consists of 3 carriers, enveloping, frequency modulation, low-pass filtering, and reverb. The patch is easy to create...

Making Synth Stabs

INTRODUCTION   Here is a neat patch that is very simple but fine-tuned. Good quality patches are usually so because their parameter settings were dialed to "sweet-spots" by a trained ear rather than set to coarse values that seem to work in a similar patch. I...